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Arabella Bealzy daughter of Hades

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Arabella Bealzy daughter of Hades Empty Arabella Bealzy daughter of Hades

Post  lone03wolf Sat Jan 09, 2016 12:18 am

Name: Arabella Bealzy

Age: 16

God Parent:  Hades

Mortal Family:  Annie Bealzy (Died)

Years in Camp:  3

History: Arabella lived in California when she was little.Her mother Annie Bealzy would often tell Arabella stories about Hades and other Greek myths that had to do with the Underworld. After that Arabella loved mythology and often read it. When she was five her mother was coming home from work and died in a car accident, Arebella was devastated and grieved for her mother for months. Shortly after that she went to an Orphanage close by. Nobody ever wanted her, Arabella never knew why at the point. She would often read Mythology to comfort her because the other children wouldn't play with her. She would often cry herself to sleep at night. When she was 13 a man came to adopt her.When she saw him she got a sickening. His arms were bigger than usual. After adopting her the man drove to a remote place where their was barely anybody around. They got out of the car and the man immediately got bigger and grew six arms. He pulled out weapons and and lunged at Arabella. She swiftly moved away just in time before a sword slammed where she was a second ago. Arabella quickly fled the seen with the monster (a Gegenee) right behind her. At the time she was very confused and scared. After running for a while she was beginning to get weak. When she spot a grassy hill . Arabella felt like she was supposed to go to the hill so she ran with all her might to the hill. When she got their she collapsed from running so much. Arabella looked at where the monster was. It was now standing unable to get in. Exhausted she fainted. Arabella woke up on a bed surrounded by people. The people quickly filled in on who they were and where she was. Arabella took it with shock then it started to make sense. After that she went to the Hermes cabin becuase nobody knew who her father was. She started to battle train and make a few friends.When she was 14 her father, Hades, claimed her . Everyone was shocked, she lost friends, and people tended to stay away from her. Sense she had no friends to hang out with she spent her time training (She was a year rounder because she had no family and was Hades daughter, more monsters) up until this day.  

Physical Appearance: She is very pale with long midnight black hair. Her hair tips are dyed a neon green the color of poison. She is average height. Her eyes are  deep green, she has light freckles across her nose.  She mostly wears a camp- half blood shirt that she cut at the bottom to make a belly shirt, she wore black short shorts with it. She also wears a spike bracelet.

Personality: Arabella is very brave and risk taking when it comes to monsters and fighting, but   She tends to keep to herself  and she stands out in a crowd and tends to avoid them. She is very independent. She is loyal only to her friends.

Fatal Flaw: Jumps to conclusions, bites off more than she can chew, doesn't think about things, easily persuaded,Stubborn if she's certain on the subject,and she's very claustrophobic . Most of these things get her injured in battles. She get's in trouble sometimes about not thinking about the consequences.  

Talents: She is really good at seeing in the night even without the moon, She is a very talented drawer and  she expresses her feelings by drawing.

Weapons: She has skull that transforms into a celestial bronze sword when she crushes it in her hand called
Tenebris Angelus (Dark Angel in Latin) Her  sword turned back into a skull when she say's  
reditum (Return in Latin)
lone03wolf
lone03wolf

Posts : 2
Drachmae : 4
Join date : 2016-01-07
Age : 21

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Post  Axel The Bunny Sat Jan 09, 2016 2:20 am

ok had to read through this a bit.

First off this site doesn't have the whole shunning hades kids thing, though I suppose NPCs and the like.

Personality and fatal flaw are the biggest issues so far. the Fatal Flaw is supposed to be a single flaw that is the characters largest and most likely to cause their death. For yours it seems to be impulsiveness from what I read. Also alot of your Fatal Flaw section should just go in personality. Personality needs more expanding, especially considering this is a big 3 character and as such you need to give me a well rounded well established character.

Weapon: Ok considering you don't mention this skull being something that is merely an accessory I'm going to list off all the reasons using a literally human or animal skull and list the problems. First off, a human cannot actually crush a skull, even most demigods probably can't barehanded. Ignoring that little issue there is also the fact that this would be very noticeable and cumbersome to carry around. It isn't exactly the type of thing you'd want as a demigod for a weapon.
Assuming you mean that it is more ceramic, or some kind of skull shaped accessory is easier, but considering some of the ideas I've seen I chose to take your app at face value.


This is more my own advice from this line on, and is not necessary for approval.

You seem to be gearing the character up as more a loner, or at least somebody who won't interact without prompting or being approached first. Believe me when I say this is not the best idea. Loner characters are difficult to RP because they need another character to push them to interact with others. roleplay is the interactions of characters RP doesn't work when half the site are loners who avoid people and we only have so many social characters at the moment to interact with people. So I'm gonna recommend you try to avoid making you character a loner or anti-social, but it is merely a suggestion and you are not required to comply.


Axel The Bunny
Axel The Bunny

Posts : 617
Drachmae : 1206
Join date : 2013-10-14
Age : 28
Location : Causing needless destruction

Character sheet
Olympian Parent: Axel-Hermes. NIx: Hephaestus
Items :

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Post  lone03wolf Sat Jan 09, 2016 2:07 pm

Axel The Bunny wrote:ok had to read through this a bit.

First off this site doesn't have the whole shunning hades kids thing, though I suppose NPCs and the like.

Personality and fatal flaw are the biggest issues so far. the Fatal Flaw is supposed to be a single flaw that is the characters largest and most likely to cause their death. For yours it seems to be impulsiveness from what I read. Also alot of your Fatal Flaw section should just go in personality. Personality needs more expanding, especially considering this is a big 3 character and as such you need to give me a well rounded well established character.

Weapon: Ok considering you don't mention this skull being something that is merely an accessory I'm going to list off all the reasons using a literally  human or animal skull and list the problems.  First off, a human cannot actually crush a skull, even most demigods probably can't  barehanded. Ignoring that little issue there is also the fact that this would be very noticeable and cumbersome to carry around. It isn't exactly the type of thing you'd want as a demigod for a weapon.
Assuming you mean that it  is  more ceramic, or some kind of skull shaped accessory is easier, but considering some  of the ideas I've seen I chose to take your app at face value.


This is more my own advice from this line on, and is not necessary for approval.

You seem to be gearing the character up as more a loner, or at least somebody who won't interact without prompting or being approached first. Believe me when I say this is not the best idea.  Loner characters are difficult to RP because they need another character to push them to interact with others. roleplay is the interactions of characters RP doesn't work when half the site are loners who avoid people and we only have so many social characters at the moment to interact with people. So I'm gonna recommend you try to avoid making you character a loner or anti-social, but it is merely a suggestion and you are not required to comply.


Thanks for pointing out the mistakes I will work on that Very Happy
lone03wolf
lone03wolf

Posts : 2
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Age : 21

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